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So my advice is to leave it off (minimum) and first try to get your preferred latency by balancing out your ASIO buffer size with your average CPU processing needs and availability. I personally never came across a situation where using DP+LLM gave me better results than using a well balanced processing (ASIO) buffer. Simply because you then run it all twice (one high latency, one low latency). When you have CPU heavy instruments or inserts it can stress your CPU while monitoring when the device block size is small. Much better - so the dropout protection helps with latency but kills CPU?When Dropout protection + Low Latency Monitoring is enabled, the monitored instrument + inserts on its entire path will be temporarily duplicated to the low latency (read: regular) processing path. Gordonseward wrotejust set dropout protection to minimum for one of the CPU greedy samples - CPU usage dropped to 40-50% So the reverb effect while nice may not be the most efficient. I did notice that when I engage the reverb it jumps up to around 18%. I can select 4 microphones and play complex music and I am only seeing around 12% CPU. For example I have got Waves Grand Rhapsody piano which is big and complex virtual instrument. sample playback devices should not be using much CPU at all. That can make quite a difference as well. What audio interface are you running? You don't mention it. If you are seeing much higher values than this then you have an issue somewhere else. That may give you an idea of what you may be aiming for. I am getting an average figure of 100us on my system with these checkers.
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Many computers boot up with a raft of useless programs that won't help you at all and in fact can slow your machine down.
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I also have got every program now disabled that does not need to be running. My studio machine is offline all the time and has no virus scanners or firewalls or anything connected with the internet running in the background. They will tell you if something else on your system is stealing CPU resources pretty quick. Make sure you are running no other programs while using either of these. These are both excellent programs for checking how well your system is capable of handling audio duties. There are two free latency checkers out there.
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